Cultists 5e stats

Web20 (+5) Saving Throws STR +17, DEX +7, CON +14, INT +13, WIS +11 Damage Immunities Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks Condition Immunities Frightened, Paralyzed Senses … WebAug 8, 2024 · Cultist Monster D&D 5e (5th Edition) August 8, 2024 by admin. Actually, the cultist swear the allegiance to dark powers like the elemental princes demon lords, or Archdevils. The most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs. Unlike the evil acolytes, cultists frequently show signs of …

Cultist – 5th Edition SRD

WebJan 22, 2024 · Orcus Stats 5e. Now, Orcus is a complex character with lair actions, legendary actions, and a magical wand that has more abilities than a level 3 character. … WebMUD MEPHIT – 5e stats Small elemental ( mephit ), neutral evil Armor Class 11 Hit Points 27 (6d6 + 6) Speed 20 ft., fly 20 ft., swim 20 ft. Proficiency Bonus +2 Proficiency Bonus +3 ( 5th Edition Advanced Mode) Skills Stealth +3 Damage Immunities poison Condition Immunities poisoned Senses darkvision 60 ft., passive Perception 10 how to remove wearedevs virus https://thecykle.com

Cultist D&D 5th Edition on Roll20 Compendium

WebMelee Weapon Attack: +17 to hit, reach 5 ft., one target. Hit: (3d8 + 10) piercing damage. If the target is a Large or smaller creature grappled by the kraken, that creature is swallowed, and the grapple ends. WebThe scorpion cultist makes two melee attacks or two ranged attacks. Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft, one target. Hit: 5 (1d6 + 2) slashing damage plus 3 … WebCults & Supernatural Boons. Search by name on the left, click to display on the right. how to remove weakness from body

Expanded Cultists by Sonixverse Labs : …

Category:Cultist - Monster Stat Block » Dungeons & Dragons - DnD 5e

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Cultists 5e stats

Cultist - Monsters - D&D Beyond

WebThe fanatic is a 4th-level spellcaster. Its spell casting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared: Cantrips … WebThe widespread cult of Orcus has a significant following among humanoids, especially orcs, half-orcs, ogres, giants, and humans. They keep his temples hidden, forming secret …

Cultists 5e stats

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WebThe cult leader is a 10th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). The cult leader has the following cleric spells prepared: … WebMyrkul, one of the Dark Gods, is a god of the Dead, as opposed to the god of death, which is the province of Bhaal. Myrkul has a cold, malignant intelligence, and speaks in a high whisper. He is always alert, never sleeps, and is never surprised. He is never known to loose his temper or be anything other than coldly amused when a mortal ...

Web5e SRD:Cultist This material is published under the OGL 1.0a. Cultist Back to Main Page → 5e System Reference Document → Creatures → NPCs Open Game Content ( place … WebHere is the link gmbinder link for Expanded Cultists: Expanded Cultists. Here is the pdf google drive link : Expanded Cultists PDF. If you like this content, you can check out my other entries in this google drive folder: …

WebHit: 3 (1d4 + 1) piercing damage. Assist Demon. The cultist targets a demon it can see within 30 feet of it and chants in Abyssal. The demon then gets advantage on the next attack roll or saving throw it makes before the end … WebThe fanatic is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared: Cantrips (at …

WebThe void cultist makes two attacks: one with its club and one with its Flesh Twist. Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage. Flesh Twist. The void cultist has one or more of the following attack options: Poisonous Spittle. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target.

WebThe priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared: Cantrips (at will): light, sacred flame, thaumaturgy 1st level (4 slots): cure wounds, guiding bolt, sanctuary 2nd level (3 slots): lesser restoration, spiritual weapon norms beach parkWebThe cultist has advantage on saving throws against being charmed or frightened. Actions Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) … norms beer and wine google mapsWeb5th Edition Statistics Type Aberration General Information Language (s) Deep Speech Star spawn were a variety of creatures created by Elder Evils to act as their agents on the Prime Material plane in the role of heralds, lieutenants, foot … norms and values of the ibo things fall apartWebACTIONS. Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage. Cultists swear allegiance to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs. Unlike evil acolytes, cultists often ... norms and values of societyWebEarth cultists' main personality traits were stoicism, endurance, and unyielding resolve. They usually took their time to ponder a situation before beginning any new enterprise, gathering their strength and considering their plans. norms cafsWebWhere to find stats for dragon cultists? Running tyranny of dragons and can't find stats for the run of the mill dragon cultists. This thread is archived. norms and values of hippiesWebJun 10, 2024 · Archmages are CR 12 and you can customize their spell list to have any spell you want. CR 2 Berserkers could totally be melee-focused cultists. Cult Fanatic is CR 2 … norms burner service